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0
votes
By Design

Udp packets are queued up/delayed when await Client.ReceiveAsync in asyn...

Mono

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Mar 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "NetworkTest.zip" and scene "SampleScene" 2. Enter Play mode and observe the Console win... Read more

0
votes
Not Reproducible

Memory leak while closing Unity

Mono

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Apr 16, 2019

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Version/s: 2018.3.12f1

Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more

2
votes
Not Reproducible

UNetWeaver - 5.5.0b4 with MonoUpdate failes to compile a project

Mono

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Sep 29, 2016

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Version/s: 5.3.4p5

UNetWeaver doesn't seem to work with the new class libraries. This may also be related to UnityTestTools. Read more

0
votes
By Design

Native DLL is not imported in Editor while it is working in standalone a...

Mono

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Aug 22, 2016

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Version/s: 5.4.0f3

To reproduce the issue follow the steps: 1. Create new project 2. Download dll's user has attached ( ENet.dll, ENetCS.dll) 3. Try im... Read more

0
votes
Fixed

Unity crashes when calling function "WRSNative.process_package" in a new...

Mono

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Aug 18, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. open user's attached project 2. open scene "WRSNativeTestScene" 3. Press play Result: Unity crashes. Reprod... Read more

0
votes
Won't Fix

httpclient and webclient takes longer time to complete after new scene i...

Mono

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Jul 15, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download 1169779_repro.zip 2. Build project for standalone 3. When a player loads press Lead Scene 4. httpcli... Read more

0
votes
Fixed

Incremental GC Pushes Invalid Stack Range on Windows

Mono

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Mar 18, 2022

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Version/s:

The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more

0
votes
Fixed

Standalone build shows "Failed to load mono" error if it is located in a...

Mono

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Aug 22, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Create a new project 2. Set Scripting Runtime Version to .NET 4.6 3. Build it for Windows standalone to the folder... Read more

0
votes
Duplicate

[.NET 4.6] Editor freezes upon exit, if anything was uploaded to a local...

Mono

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May 26, 2017

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Version/s: 2017.1.0b6

Repro steps: 1. Open Unity and create a project 2. Go to "Edit" -> "Preferences..." -> "Cache Server" -> Change "Cache Server Mode"... Read more

0
votes
Postponed

Incorrectly generated serialization code causes type mismatch with IL2CP...

Mono

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Feb 23, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more

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