Search Issue Tracker

10
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Graphics

-

Mar 14, 2016

-

Version/s: 5.3.3p3

Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip) 2. Switch to iOS 3. Set Graphics API to OpenGLES... Read more

0
votes
Duplicate

[Android] [Gles2] Application crash if Gles2 is the only Graphics API in...

Mobile Graphics

-

Feb 19, 2021

-

Version/s: 2021.1.0a8, 2021.1.0a9, 2021.1.0b7

1) Download attached project and open in Unity 2) Make sure that Gles2 is the only Graphics API in the Player Settings 3) Build and ... Read more

0
votes
Won't Fix

[WebCamTexture][Android][GLES]Rotated image is shown for a second when s...

Mobile Graphics

-

Aug 26, 2019

-

Version/s: 2020.1.0a2

How to reproduce: 1. Open the attached project 2. Change Graphics API to GLES3 or GLES2 (Edit -> Project Settings -> Player) 3. Buil... Read more

0
votes
Won't Fix

[Android] [Mali] Mesh Render produces artifact across half screen when r...

Mobile Graphics

-

Apr 02, 2019

-

Version/s: 2018.3.11f1

To reproduce: 1. Open attached project "Repro_GalaxyS10e.zip" 2. Build for Android with Mali G76 3. When in App, keep scaling the me... Read more

0
votes
Fixed

[Android] Temporary Render Textures configured with Memoryless.MSAA rend...

Mobile Graphics

-

May 15, 2019

-

Version/s: 2018.3.12f1

Steps to reproduce: 1. Open the attached project "AndroidMemorylessMSACommandBuffer.zip" 2. Open Sample Scene 3. Select Main Camera ... Read more

0
votes
By Design

[Android][GLES] Graphics.Blit() produces black screen when blitting on d...

Mobile Graphics

-

Jun 10, 2019

-

Version/s: 2018.3.14f1

To reproduce: 1. Open attached project "BlitRepro.zip" 2. Build and run on Android device with GPU Result: using shader results in ... Read more

0
votes
Won't Fix

Application crashes while warming up shader variant collection on Amazon...

Mobile Graphics

-

Jun 12, 2019

-

Version/s: 2018.3.13f1

To reproduce: 1. Open attached project 'AdrenioAndroidVulkanGraphicsTest.zip" 2. Build and run on Android device 3. Observe the cras... Read more

0
votes
Fixed

[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...

Mobile Graphics

-

Jun 03, 2021

-

Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project "1340751-Test.zip" 2. Attach a Mobile device 3. Build and run the "SampleScene" sce... Read more

0
votes
Fixed

[iOS][Metal] Shader compilation error when using half3[]

Mobile Graphics

-

Jun 15, 2020

-

Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce: 1. Open the attached 01_Project.zip project 2. Build for iOS and deploy the Xcode to the device Expected: The cu... Read more

0
votes
Fixed

[Android] App crash on start A6xCommandBuffer::DetermineRenderMode(unsig...

Mobile Graphics

-

Dec 02, 2019

-

Version/s: 2020.1.0a15

Steps to reproduce: 1)Open UnityHub and create a new 3D project 2) Switch platform to Android 3) Build and Run project on a device ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.