Search Issue Tracker

51
votes
Fixed

[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...

Mobile

-

Jan 10, 2018

-

Version/s: 2017.2.1f1, 2017.3.0b9

To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more

29
votes
Fixed

Android application crashes when native function returns null

Mobile

-

Jul 21, 2018

-

Version/s: 2018.2.0a1, 2018.2.0f2

Calling Android native function that returns null through AndroidJavaObject.CallStatic<object> method crashes application Steps to r... Read more

14
votes
Fixed

[Android] Blit Type "Auto" or "Never" causes Android to show black scene

Mobile

-

Jun 24, 2018

-

Version/s: 2018.1.6f1, 2018.2.0b9

To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platf... Read more

18
votes
Fixed

[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...

Mobile

-

Jul 18, 2019

-

Version/s: 2019.1.0a12, 2019.1.10f1, 2019.2, 2019.3

Reproduction steps: 1. Create a New Project in 2019.1.0a11 or below 2. Set the "Platform" to "Android", "Package Name" to "com.Case.... Read more

28
votes
Fixed

[Android] App crashes when invoking Java Proxy while the app is in the b...

Mobile

-

Feb 11, 2019

-

Version/s: 2018.3.0b4, 2018.3.2f1

Repro steps: 1. Open QA attached project "repro_1126040"" 2. Open scene "Sample Scene" 3. Build and Run on Android 4. Press the left... Read more

11
votes
Won't Fix

[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...

Mobile

-

Jul 25, 2019

-

Version/s: 2017.4.29f1, 2019.3

To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console( if don'... Read more

24
votes
Fixed

<rdar://problem/43248387> [iOS 12] Xcode reports ~4 times higher memory ...

Mobile

-

Jun 21, 2018

-

Version/s: 2017.4.6f1

To reproduce: 1. Create an empty project or use QA attached one 2. Build it for iOS 3. Run on the device with iOS 12 4. Open Debug n... Read more

19
votes
Fixed

[iOS] Application crashes at LzmaDec_DecodeReal when trying to stop down...

Mobile

-

Dec 06, 2017

-

Version/s: 5.5.5f1

To reproduce: 1. Open project attached by the user 2. Build and run it on iOS device 3. Clear cache (use "Delete cache" button) 4. H... Read more

11
votes
Fixed

[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...

Mobile

-

Sep 03, 2019

-

Version/s: 2018.4.4f1, 2018.4.8f1

To reproduce: 1. Open an attached project or create a new one 2. In player settings change: GPU skinning to False Scripting backend:... Read more

29
votes
Active

[Android] Loading assets from AssetBundles takes significantly more time...

Mobile

-

May 10, 2019

-

Version/s: 2018.3.14f1, 2018.4, 2019.1, 2019.2, 2019.3

Repro steps: 1. Download "repro_1153358_1930a1" from the link below 2. Switch build target to Android and make sure that "Build App ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.