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[iOS] [VR] Vision blurs on motion
Reproduction steps: 1. Open the link provided in a description field (...EZGKrlFT...). 2. Download and open "SportsVRUnitySupport". ... Read more
[iOS] Time.timeScale is incorrect on iPhone 6S Plus
To reproduce: 1. Open project attached by the user 2. Build it for iOS 3. Run on iPhone 6S+ 4. In the input field write 2 5. Hit the... Read more
[Android] CJK fonts are displayed incorrectly
Reproduction steps: 1) Download and open user's attached project 2) Build and run "test.unity" scene on an Android device 3) Notice ... Read more
[Mobile] Video fails to play with Handheld.PlayFullScreenMovie after reo...
To reproduce: 1. Download and open attached "VideoIssue.zip" project. 2. Build and run on any android device. 3. When application ... Read more
[Android] Screen flickers between game and video loader when launching a...
How to reproduce: 1. Open the "VideoIssue" project and build it for Android 2. Press "Play Video" button in the blue background Exp... Read more
[Android] In dev mode the app is drawn on top of the lock screen which b...
How to reproduce: 1. Open QA attached project 2. Set up any lock protection (Pattern, pin, password etc) on the device 3. Deploy the... Read more
[iOS] iPhone X Legacy Launch Image is replaced with iPhone 3.5" Launch i...
Reproduction steps: 1. Open the attached project. 2. Go to File > Build Settings > Player Settings > Splash Image > Legacy Launch I... Read more
[iOS] Incorrect splash image is displayed after launching the app on iPh...
To reproduce: 1. Open project attached by the user (iPhoneXSplashBug) -- In the player settings notice that for iPhone X different s... Read more
[Android] GPU Instancing not supported on Adreno GPU's that support ONLY...
https://unity3d.com/unity/beta/unity5.5.0b6 Graphics: GPU Instancing: Added support for Android with OpenGL ES 3.0 or newer. Note ... Read more
[iOS11] [VideoPlayer] Video does not resume playing after minimising and...
Reproduction steps: 1. Open the attached project. 2. Build and run the application to iOS device. 3. Minimise the application when t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application