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[IL2CPP][Android] Crash on "AudioManager::ShutdownReinitializeAndReload...
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Application crashes when the scene is ran Exp... Read more
[Android][Adreno 540] Artefacts on non default camera viewport rect
How to reproduce: 1. Open attached project 2. Build to device with Adreno 540 GPU 3. Inspect visual artefacts that are caused by non... Read more
[Windows] Unity remote 5 is not streaming Game View to the mobile phone ...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iO... Read more
[Android] Reading files from External storage is not allowed if device w...
Steps to reproduce: 1) Download repro project from OwnCloud and open in Unity 2) Make sure that Install Location in Player settings... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
UnityWebRequest.isDone is always false on iOS device after calling reque...
To reproduce: 1. Open users attached project "getassetbundle-crash.zip" 2. Build for iOS 3. Run the project from Xcode to an iOS dev... Read more
[Android] unscaledDeltaTime and deltaTime return abnormal / negative values
Steps to reproduce: 1. Open attached project "TimeDeltaTime2.zip" 2. Run on older Android OS (4.*~) 3. Lock screen while app is runn... Read more
[Android] Particle System with GPU Instancing enabled doesn't render cor...
Steps to reproduce: 1. Open attached project, or "[FTP] Particles" project from collab 2. Build and run "29_GPU_Instancing" scene on... Read more
[Mobile] [LWRP] Meshes are not rendered in the scene, only the skybox
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles3 and Color space(Androi... Read more
[Android] READ_PHONE_STATE permission is added in the AndroidManifest.xm...
Steps to reproduce: 1) Update SDK to the latest version (26.0.2) 2) Download attached project 'Repo.zip' and open in Unity 3) Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used