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Active

Excessive memmove calls on the render thread and performance drop when u...

Metal

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Apr 24, 2026

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Version/s: 6000.0.72f1, 6000.3.13f1, 6000.4.2f1, 6000.5.0b7, 6000.6.0a6

How to reproduce:1. Open the attached “IN-135569“ project2. In the top menu, click (Sparrows > OTS > "Reimport all models")3. ... Read more

0
votes
Fixed

[iOS] Frame Debugger rendering output doesn't work with iOS builds

Metal

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Apr 30, 2026

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Version/s: 6000.3.5f1, 6000.4.5f1, 6000.5.0b7, 6000.6.0a3

Steps to reproduce: Open attached project (FrameDebugger.zip) Switch target platform to iOS Enable "{}Development Build{}" in Build ... Read more

0
votes
Active

[iOS] Yellow render artifacts appear when a Camera GameObject renders a ...

Metal

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May 06, 2026

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Version/s: 6000.0.74f1, 6000.3.13f1, 6000.4.6f1, 6000.5.0b7, 6000.6.0a6

How to reproduce:1. Open the “client-unity.zip“ project2. Build for iOS3. Open the “Unity-iPhone.xcodeproj“ project in Xcode4. Build... Read more

0
votes
Fix In Review

“Metal: Error creating pipeline state…” error is thrown when typing in S...

Metal

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May 27, 2026

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Version/s: 6000.6.0a6

Reproduction steps:1. Create a new project2. Create any GameObject that has a Material field (e.g. GameObject > 3D Object > Cu... Read more

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