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[iOS] Lit Shaders are not rendered by the ARKit background shader in the...
How to reproduce:1. Download and open the attached project link2. Build and deploy the project to IOS3. Target the front camera to a... Read more
[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...
Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more
[M1] Game view glitches when navigating in Play mode
Reproduction steps: Open the user’s attached project Enter the Play mode Use the scroll wheel or move around with right mouse button... Read more
[OSX][Metal] Editor randomly crashes in MetalWindow::EndRendering when P...
Steps to reproduce:1. Create a new project2. Open Build Settings3. Open Player Settings4. Expand Other Settings in Player Settings w... Read more
Game runs at 120-240 FPS but gameplay is choppy when entering the Play mode
Reproduction steps:1. Open the "1371578.zip" project attached in google drive (link in the edits)2. Open the "Game" Scene3. Enter th... Read more
Draw GBuffer pass appears black in Frame Debugger when Deferred or Defer...
Reproduction Steps1. Open the project2. Open Assets/Scenes/Sample Scene.unity3. Open the Frame Debugger4. Enable the Frame Debugger ... Read more
[Silicon][iOS][Built-in] Game view is not rendering when MSAA is enabled
Steps to reproduce: Open the attached project Open the "MSAA" Scene Enter the Play mode Press on the Game View window Expected: Reso... Read more
[Metal] Declaring a TexCoord Attribute as an int4 shows “Metal: Error cr...
How to reproduce:1. Open the user’s attached “MetalVertexAttributeErrorRepro.zip” project2. Observe the Console window Expected resu... Read more
[OSX Metal] Particle System with mesh and URP Particle/Lit shader error
OSX Metal only. Windows DX11 is fine. Steps:1. Open attached project (20220506_urop.zip)2. Open SampleScene3. Select the particle sy... Read more
Shader error when using Metal Graphics API and shaders use native 16-bit...
How to reproduce:1. Open the attached “Shader16Bug.zip“ project2. Open the “SampleScene“ Expected result: No errors in the ConsoleAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics Debugger displays mouse cursor ray casts when Game view is not open if Input System package is used
- “ArgumentException” error thrown when disabling all columns in Project Auditor's Multi-column panel context menu
- Errors are thrown and contextual menu does not open when right-clicking multiple mixed keyframes in Dopesheet
- Crash on MergeObjectCollection when repeatedly selecting a Prefab Asset in the Project Browser
- Warning icon is cut off and misplaced in Inspector when selecting a Shader with a compiler warning