Search Issue Tracker
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce: 1. Open attached project "Skin_Mesh_Issue" 2. Drag "box_3ds_Max_Biped.fbx" into Scene 3. Reveal the child object... Read more
[Blendshapes] Mesh of fbx gets deformed during its animation when fbx is...
Steps to reproduce: 1. Open attached project "GorwingOrYounging.zip" 2. Open and Play "MyScene" 3. In the bottom-right corner see th... Read more
Material references are missing when converting a MeshRenderer to a Skin...
How to reproduce: 1. Open attached project 2. Open Assets->Scenes->head_hair_issue.scene 3. Go to heads_hair -> bounty_hunter_A ->ha... Read more
Editor crashes on BaseRenderer::FlattenCustomProps when adding materials...
To reproduce: 1. Open the user's attached "PropertyBlockMeshRendTest.zip" project 2. Load the "test" scene 3. Select the "Sphere" Ga... Read more
MeshFilter.mesh property should be animatable
Description: Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408... Read more
Model skin weights are not evaluated when editing them in Paused Game view
To reproduce: 1. Open up 'SkinWeightsBugRepro.zip' attached project 2. Enter Game view and then Pause it 3. In Hierarchy search for ... Read more
MeshRenderer still renders a mesh even if the MeshFilter has been remove...
Steps: 1. Add Cube and convert it to prefab 2. Swith to InContext editing from the Cube instance 3. Remove Mesh Filter component fro... Read more
Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Game View, observe the "mouth_common" GameObj... Read more
Assigning a preset to a LODGroup removes reference to the selected Renderer
How to reproduce: 1. Open the project from the attached file "1251159.zip" 2. Open the SampleScene and select the "Test" GameObject ... Read more
[Mesh Renderer] Tooltips are missing for properties under Skinned Mesh R...
Tooltips are not available for following properties of the Skinned Mesh Renderer component, refer attached Video Bounds Mesh Root Bo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- ArgumentOutOfRangeException error is thrown when selecting a message printed in the Console with specific string
- [macOS] VideoPlayer.clockTime gets stuck for a few frames when starting to play a video
- VideoPlayer.StepForward() does not VideoPlayer.OnFrameReady when using a non-transcoded video
- [Android] A few frames of audio is played when VideoPlayer.Prepare() is called with audio output mode set to Audio Source