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A shader error is thrown when building a project containing a material u...
How to reproduce:1. Open the attached project “IN-136713”2. Build the project3. Observe the Console Actual result: A shader error is... Read more
URP Decal Projector Fade Factor doesn't get updated when changing it thr...
Reproduction steps:1. Open the attached “IN-91071” project2. Open the “Scenes/Tutorial” Scene3. Select the “BurnProjector” GameObjec... Read more
The High Quality Line Renderer stops the hair from being affected by the...
How to reproduce:1. Open the “XRTestUnity6“ project2. Open the “HairSample_HDRP“ scene3. Open the “Global Volume“ GameObject in the ... Read more
The Decal Projector will also be hidden in the Game View when its visibi...
How to reproduce:1. Open the “DecalIssue” project2. Open the “Example Scene”3. Split the Game View and Scene View for simultaneous v... Read more
The light range of HDRP realtime spot lights is halved when HDRPAsset Li...
How to reproduce:1. Open the attached “SampleProject_IDG_lights_shadows.zip” project2. Open the SampleScene3. Observe the Scene View... Read more
Dedicated Server Optimizations causes error logs and null reference at r...
How to reproduce:1. Open the “DedicatedServerShaderErrors“ project2. Make sure to switch the Platform to “Dedicated Server” (File &g... Read more
A 404 page is opened when selecting "Open Documentation" on the HDRP Emi...
Steps to reproduce: Create or open any HDRP Project with the Shader Graph package installed Create any Shader Graph in the Project B... Read more
Custom Pass Volume shader has different results when in Player
Reproduction steps:1. Open project “TestHDRP”2. Open “New Scene“3. Observe Scene view, and notice that the “Cube” GameObject is blue... Read more
Long Node names overflow Block bounds and distort Port icons in Shader G...
Reproduction steps:1. Create a new High Definition 3D template project2. Create > Shader Graph > HDRP > PBR Sky Shader Grap... Read more
"Rendering Debugger" displays incorrect overdraw count when using "Unlit...
Reproduction steps:1. Open the attached “repro_IN-87031“ project2. Open the “Assets/Test.unity“ Scene3. Open the “Rendering Debugger... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect