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[Linux] Cannot add new lines in Text Area when "Active Input Handling" i...
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Enter the Play Mode4... Read more
[Linux] The mouse wheel input is inverted when scrolling in the Build
Reproduction steps:1. Open the attached “IN-89794” project2. Build and Run the project (File > Build and Run)3. Scroll Up or Down... Read more
[Linux] Screen.SetResolution immediately applies windowed resolution whe...
Reproduction steps:1. Make sure no external monitors are connected and only one display is used for testing2. Open the attached “Res... Read more
Help box UI not matching updated U6.5 design: misaligned "Read more" lin...
Steps to reproduce: Create a Unity project Install the "Linux" module if it was not installed (use the Hub for this) Go to "Edit -&g... Read more
[Linux] Memory Profiler Window opens at half size when first launched
Steps to reproduce: Create a new project using Universal 3D template From the Package Manager, install the "Memory Profiler" package... Read more
All about bugs
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Latest issues
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
- Dynamic TMP_Font asset shows up as modified in source control when TextMeshPro text using it is changed
- “Output value ‘outMotionVec’ is not complete” warning logged after creating Canvas Shader Graph Asset
- SVG Image Component loses Source SVG Image field references when upgrading to a different Vector Graphics package version