Search Issue Tracker

0
votes
By Design

Disc Area Light shows incorrect Lumen intensity value when upgrading the...

Lighting

-

Apr 09, 2024

-

Version/s: 6000.0.0b14

Reproduction steps:1. Open the attached “DiscLightIssue.zip” project2. Open the “Demo” scene3. Select “Disc Light” GameObject in the... Read more

0
votes
Fixed

Crash on RendererScene::NotifyInvisible when entering Play mode after un...

Lighting

-

Sep 01, 2025

-

Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the attached “IN-109345” project2. Open the “Home” Scene3. In the Hierarchy, select the “Game Room Light 1”... Read more

0
votes
Feature Request

Search filters are not applied when selecting top tree view items in Sav...

Lighting

-

Mar 03, 2026

-

Version/s: 6000.5.0a8, 6000.6.0a1

Reproduction steps:1. Create a new project2. Window > Rendering > Lighting Search3. Click “Toggle Saved Searches Panel” button... Read more

0
votes
Fixed

APV Reflection Probe Normalization breaks when SSGI is enabled

Lighting

-

Nov 21, 2024

-

Version/s: 6000.0.28f1, 6000.1.0a5

How to reproduce:1. Open the “APV_SSGI_Bug.zip“ project2. Open the “OutdoorsScene“3. Toggle on the “SSGI“ GameObject in the Hierarch... Read more

0
votes
Fixed

[URP] Warnings "CommandBuffer: temporary render texture not found while ...

Lighting

-

Jul 01, 2024

-

Version/s: 6000.0.9f1

Steps to reproduce: Create a URP Project Open Game View Open the Rendering Debugger (Window > Analysis > Rendering Debugger) S... Read more

0
votes
Not Reproducible

NullReferenceException error is thrown after editing Light Probes in 3D ...

Lighting

-

Aug 26, 2024

-

Version/s: 6000.0.15f1

How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more

1
votes
Fixed

"Bake Probe Volumes" button does not store that lights are baked

Lighting

-

Aug 21, 2024

-

Version/s: 6000.0.0b16, 6000.1.0a3

DescriptionA light has the property LightBakingOutput.isBaked that determines whether it has been baked or not (which is not the sam... Read more

6
votes
Fixed

Realtime HDRP Area Light is culled when Camera Frustrum is outside the l...

Lighting

-

Apr 22, 2024

-

Version/s: 2023.3.0b10, 6000.0.0b15

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AreaLightIssue/AreaLightIssue“ scene3. Select the “Area Lig... Read more

0
votes
Fixed

The reprojection buffers for the volumetric are always allocated even wh...

Lighting

-

Apr 23, 2024

-

Version/s: 6000.0.1f1

This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more

0
votes
Active

Terrain shadows changing shape when they are viewed at a different angle...

Lighting

-

Jan 07, 2026

-

Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4, 6000.6.0a1

How to reproduce:1. Open the attached “IN-125410“ project2. Open the “SampleScene“ Scene3. In Scene view, position your Scene Camera... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.