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1
votes
Fixed

Velocity is set to NaN when using Mathf.SmoothDamp

Kernel (DOTS)

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.36f1, 6000.0.10f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more

3
votes
Active

NativeArray with Allocator.Temp is disposed when used with Async/Await

Kernel (DOTS)

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Jul 22, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new project2. Download and import the attached script "TempAllocatorAccess.cs"3. Assign the script to... Read more

1
votes
Active

“AsyncGPUReadback - NativeArray does not have read/write access” error ...

Kernel (DOTS)

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Apr 08, 2025

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Version/s: 2022.3.60f1, 6000.0.44f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more

0
votes
Fixed

Multiplication and division operators do not work with Vector3 and Vecto...

Kernel (DOTS)

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Jun 09, 2025

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Version/s: 2021.3.52f1, 2022.3.63f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

How to reproduce:1. Create and open a new project2. Import the Script “Test.cs“ into the project3. Attach the Script to any GameObje... Read more

0
votes
Fix In Review

Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while ...

Kernel (DOTS)

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Nov 27, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2, 6000.6.0a1

How to reproduce:1. Open the attached “IN-125845” project2. Open the “SampleScene”3. Enter Play mode4. Close the Editor5. Observe th... Read more

1
votes
Active

Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws ...

Kernel (DOTS)

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Feb 06, 2026

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Version/s: 6000.0.66f2, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Entities Graphics package via Package Manager3. Once installed, in Hierarch... Read more

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