Search Issue Tracker

21
votes
Fixed

[iOS][Metal] GPU Hang Error (IOAF code 3) in Xcode Console

iOS

-

Apr 18, 2017

-

Version/s: 5.6.0f3

Errors appear in the Xcode Console when User's project is run on iOS: 2017-04-19 12:55:18.131719+0300 KneeViewer[346:45705] Executio... Read more

16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

-

Mar 21, 2017

-

Version/s: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo... Read more

11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

-

Sep 29, 2017

-

Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more

0
votes
Fixed

[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...

iOS

-

Oct 27, 2016

-

Version/s: 5.6.0a1

Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build for iOS and open the Xcode p... Read more

0
votes
Fixed

[Metal] iOS and OSX Metal builds are crashing on startup in SetTextureNa...

iOS

-

Nov 11, 2016

-

Version/s: 5.6.0a3

Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Set 'Metal' as main graphics API 4. Build the project and run on any ... Read more

1
votes
Fixed

[iOS] Destination folder created even when build fails

iOS

-

Dec 01, 2016

-

Version/s: 5.6.0a6

To Reproduce: 1. Click build in iOS build settings. 2. Enter any new folder name. 3. Click save. 4. The build fails (for some reaso... Read more

0
votes
Won't Fix

[iOS] Slight increase in app & binary size since 5.4

iOS

-

Dec 01, 2016

-

Version/s: 5.6.0a6

To Reproduce: 1. Build empty app with 5.6 & 5.4. 2. Archive it in Xcode 3. Observe: - app without binary 5.2mb vs 5.1 vs 4.9 (5.6... Read more

1
votes
Won't Fix

[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices

iOS

-

Jan 09, 2017

-

Version/s: 5.6.0b3

Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce: 1) Ope... Read more

0
votes
Fixed

[iOS] Can't change Launch Screen Mode in Player Settings

iOS

-

Jan 11, 2017

-

Version/s: 5.6.0b3

To Reproduce: 1. Open any project and go to iOS Player Settings. 2. Under iPhone/iPad Launch Screen try setting the type. 3. Observ... Read more

0
votes
Won't Fix

[iOS][Metal] Rendering point array with Metal causes artefacts on iOS

iOS

-

Jan 14, 2017

-

Version/s: 5.6.0b2

When point array, stored in mesh filter, is rendered on iOS, using Metal API, visual artefacts appear. Steps to reproduce: 1) Open ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.