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Inspector Text is garbled while scripts are being compiled
Steps to reproduce:1. Download attached project2. Open "John" scene3. Select GameObject4. Open Bad Script and edit it to have a synt... Read more
[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...
Steps to reproduce:1) Open any project.2) Go to Edit > Project Settings > Player > Other Settings.3) Tick the 'Metal Editor... Read more
[Inspector][Rotation] Rotation value change in play mode is calculated i...
Repro steps:1) Open project2) Create a cube3) Change Rotation X to 1004) Enter Playmode and notice it is changed to ~805) Repeat wit... Read more
After changing type from GameObject to Transform inspector field for tha...
Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. In hierarchy, select ScriptHolder GO and notice that Cube is... Read more
Missing icon for Video Player
Steps to reproduce : - create a new game object- go to Add Component- select Miscellaneous and notice the Video Player has no icon Read more
Player settings sometimes breaks when switching to Windows Store
To reproduce:1. Create a new project, and create a new script for it2. Open the build settings, switch the platform to wp83. Open th... Read more
Multi-editing materials not possible in inspector
To reproduce:1. Create 2 cubes2. Create new material and assign it to one of them3. Select both cubes4. Notice that material isn't s... Read more
Unity crashes when adding a mesh to a sprite renderer
Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce:1. Open attached proj... Read more
ImageEffects (5.0regression): Standard Asset Image-fx components breaks ...
To Reproduce: 1. Open scene 'OnSecondaryCamera' in the attached project. 2. Chnage script property on the 'Blur' component in the 'S... Read more
[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...
When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size