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The Mouse cursor is not locked in the GameView immediately when using Cu...
How to reproduce:1. Open the “IN-90768-MouseCursor.zip“ project2. Open the “SampleScene“3. Set the Enter Play Mode mode to “Play Foc... Read more
[Android][iOS] The keyboard closes and re-opens when consecutive input f...
Reproduction steps:1. Open the attached “IN-95075“ project2. Build and Run the Android Player3. In the Player, tap on each input fie... Read more
[Android] UIToolkit ClickEvent is fired when the device is rotated
How to reproduce:1. Open the “UIToolkitEventBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Rotate the devic... Read more
Incorrect input into the Input Field when using Microsoft IME Japanese
How to reproduce:1. Open the attached project "UWP_TMPro_Test_U6000.zip"2. Build And Run the project for UWP3. Switch the Windows In... Read more
Game view resolution does not scale mouse delta
How to reproduce:1. Open the “PointerDeltaIssueRepro.zip“ project2. Open the “SampleScene“3. Set the Game view resolution to Full HD... Read more
Input from touchscreen 1 is triggered when the finger on touchscreen 1 i...
How to reproduce:1. Connect 2 or more touchscreen monitors2. Open the attached project “IN-108611“3. Build and Run the project4. Hol... Read more
Cursor remains in resizing state when hovering over the Player edges and...
Reproduction steps:1. Open the attached “IN-115449.zip” project2. Build and Run the project (File > Build and Run)3. In the Playe... Read more
No InvalidOperationException error thrown when Active Input Handling is ...
How to reproduce:1. Open the attached “C1L8” project2. Open Scene “Scene 1”3. Enter Play mode4. Click on the “MuchoPixels_Player_0” ... Read more
HelpBox visuals in Settings window are not aligned with the latest style...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Settings" item, which should be displayed und... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size