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GUI Windows are non-interactive when instantiated in a custom Editor window
How to reproduce: 1. Open the attached 'project-1222547.zip' 2. In the Editor select 'Test' > 'GUIWindow Demo' 3. Try interacting wi... Read more
[Terrain] Dropdown icon of "Channel Remapping" doesn't work under "Mask ...
"Channel Remapping" dropdown icon not clickable under the "Mask Map" in the Inspector, refer the attached video. Steps to repro: 1.... Read more
[IMGUI] "Could not determine location" error is thrown when a new swatch...
"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more
EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce: 1. Open the attached project("Popup_Test") 2. Go to Test > Window 3. In Selection A, try to go to the 20th level o... Read more
[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project 2. Window > General > Asset Store 3. Search UI samples and click on Import 4. On the Im... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. In the Game ... Read more
IMGUIContainer Overflow.Hidden is ignored when GUI z-axis rotation is se...
How to reproduce: 1. Open one of the attached projects ("GUI_Test" for versions 2019.1.0a9 and above, "GUI_Test_Experimental" for ol... Read more
Editor crashes silently when assertion is not met after calling EditorGU...
How to reproduce: 1. Open the user's attached project "case_1209597-EnumPopup.zip" 2. Click on the "Tools" > "EnumPopupTest" in the ... Read more
[IMGUI] Save Scene Dialog appears twice on clicking "Don't Save" on chan...
Save Scene Dialog appears twice on clicking "Don't Save" on changing Graphics API Steps to repro: 1. Create a new Project > Create ... Read more
ArgumentException Getting control position on repaint is thrown when the...
How to reproduce: 1. Open attached project "Tree View.zip" 2. In Editor, open TreeView Examples -> Custom Row Heights 3. In Project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Custom mesh water surface normal map fades out when Y Position increases
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times