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[IMGUI] NullReferenceException is thrown on docking any window.
[IMGUI] NullReferenceException is thrown on docking any window. NullReferenceException: Object reference not set to an instance of... Read more
GUILayout.Label() is affected by the window width when it's used in Hori...
How to reproduce: 1. Open the attached project ("case_1155166") 2. Enter Play Mode 3. Try changing the Game View window's width Exp... Read more
EditorGUIUtility.GetBuiltinSkin() does not display the EditorSkin of the...
How to reproduce: 1. Open user-submitted project (BuiltinInspectorSkinError) 2. In the Hierarchy window select the 'SelectThis' Game... Read more
[IMGUI] GUILayout.TextField saves only first digit
Steps to reproduce: 1) Download attached project and open in Unity 2) Play the Menu scene 3) Try writing numbers in Object Count: f... Read more
Multiple hierarchy tabs take focus when an object is created
1. Open the attached project 2. Make sure there is an other Hierarchy tab alongside the Game tab 3. Open the Game tab 4. Create an o... Read more
Project window icons are light gray when creating a UP, HDRP or "3D With...
How to reproduce: 1. Create a new UP project 2. Open the project window Expected results: The icons are dark gray Actual results: T... Read more
EditorGUILayout.PrefixLabel is too large when the scrollbar is visible i...
How to reproduce: 1. Download attached project and open "Main" Scene 2. Select the GameObject named "GameObject" to display the Some... Read more
Pop up box content not fully inside Unity Window when first hovered over...
How to reproduce: 1. Open or create Unity project, have it in full screen 2. Make a Canvas 3. In the Rect Transform, hover over Blue... Read more
EditorWindow.Close() doesn't close the sub window
To reproduce: 1. Open the project, attached by the user (EditorWindow Bug Test.zip) 2. Go to Window -> New Window 3. Press Close bu... Read more
GUILayout.Window never releases old windows which causes a memory leak
How to reproduce: 1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them