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GUILayout.EndHorizontal() throw an exception after calling BuildPipeline...
Repro steps: 1) Open the project 2) Go to Bundle -> Bundle Do in Menu bar 3) Click Build AssetBundle 4) Notice that exception is thr... Read more
[MenuItem("menu/menuItem _X")] doesn't register lowercase inputs
Steps to repro: 1. Open the attached project 2. Press ctrl+G, observe the message in the console that input was registered. 3. Press... Read more
EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. Select "Inspector Helper" in hierarchy 4. Resize inspector of ... Read more
OSX Color Picker doesn't retain size and configuration
To reproduce: a) If not already enabled, enable Preferences->General->OS X Color Picker. b) Click on a color variable somewhere; e.g... Read more
Vertical text is blurry. (example: Rect Transform anchor presets)
1. Open the attached project 2. Open "testscene" scene (it has Canvas and Button) 3. Select Button in Hierarchy 4. Look at Inspector... Read more
different event order for context click
1) Error: When using the right click in Mac, the order of events are: -MouseDown -ContextClick -MouseUp but in Windows, they are: -... Read more
[GUI.Matrix] Scaled matrix breaks internal layout if scale isn't 1
To reproduce: - Open attached project - Open the scene "testScene" - Click Play button Expected behavior: rightmost menu should loo... Read more
Tabbing through controls jumps back to "active" checkbox for the game ob...
Steps to reproduce : - import the project attached - select the Main Camera - in the inspector select the first Enabled property -... Read more
Image added to the label in PropertyDrawer.OnGUI() is displayed in the w...
How to reproduce: 1. Open the attached project 2. Open Test scene 3. Select Camera game object 4. Notice that modifying the image of... Read more
Crash maximizing tabs
To reproduce: 1. Open editor 2. Maximize scene tab 3. Editor crashes Read more
All about bugs
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Latest issues
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