Search Issue Tracker
Words in NGUI labels disappear during movement when NGUI Sprite is enabled
How to reproduce: 1. Open the attached "NGUI_bug" project 2. Open the "SampleScene" scene in the Project window 3. Expand the "UI Ro... Read more
ArgumentException is thrown in Console when selecting Android platform i...
How to reproduce: 1. Open any project 2. Open Build Settings and select Android in the left menu Expected result: No errors in the ... Read more
Object Picker button stops functioning when the Object field is no longe...
How to reproduce: 1. Open the attached project "Case_1423643.zip" 2. In the Menu Bar select "Window -> My Window" 3. Change the widt... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps: 1. Open the attached project "1421405.zip" 2. Open "SampleScene" from the Project window 3. Select "GameObject" ... Read more
Error "IndexOutOfRangeException" is thrown and tangents are not generate...
How to reproduce: 1. Open the attached project "1422747.zip" 2. Press File -> Build Settings 3. Check "Development Build" check box ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times