Search Issue Tracker
Header files are not included in exported projects when using IL2CPP Scr...
How to reproduce: 1. Open the attached project "Test.zip" 2. Export the project for Android platform 3. Go to "BUILD PATH/unityLi... Read more
IL2CPP Build Fails with 1 failed node when building a player using a Win...
How to reproduce: 1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f1 2. Create a new Unity project 3. Set the Pro... Read more
[Mac] Cannot build Mac Standalone Player due to errors when scripting ba...
How to reproduce: 1. Create a new Unity project 2. Set scripting backend to IL2CPP in Player Settings 3. Build for Mac Standalone E... Read more
[IL2CPP] Player crashes when dividing by zero even if the DivideByZeroEx...
How to reproduce: 1. Open the attached project 2. Build the project 3. Play the built project 4. In the Player, press the "Force err... Read more
[Dots Shooter] IL2CPP build crashes on OSX
Steps to reproduce : - load the Dots Sample project from here https://github.com/Unity-Technologies/DOTSSample using 2019.3.3f1 - g... Read more
[Linux] Errors regarding denied access to il2cpp.exe when building with ...
Reproduction steps: 1. Open an empty or an existing project 2. Select the IL2CPP Scripting Backend (Edit>Project Settings>Player>Oth... Read more
"Failed running" errors when building with IL2CPP
Steps to reproduce: 1. Open User-supplied project 2. Build on Win IL2CPP Expected: build succeeds Actual: build fails Reproduced i... Read more
[IL2CPP] Dispose is called before the value in the 'using' statement goe...
To reproduce: 1. Open the user's attached project 2. Build and run on Android 3. Observe the logcat Expected: Dispose is called onl... Read more
IL2CPP exception when using function pointer with generic parameter from...
Reproduction steps: 1. Open the attached project 2. Go to File > Build Settings 3. Press Build in the Build Settings window Expecte... Read more
[Android][IL2CPP] SendTimeout returns incorrect values when project is b...
How to reproduce: 1. Open the attached "1403251_Repro.zip" project 2. Build and Run the "ScampleScene" on an Android device 3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type