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0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains nothing but a gameobject with a script attac... Read more

1
votes
Fixed

IL2CPP produces invalid code with EMGU.CV Plugin

IL2CPP

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May 04, 2015

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Version/s: 5.0.1p3

The attached Unity and XCode test projects demonstrate two bugs in the C++ code generated by IL2CPP. Download the "case_694436-EMG... Read more

1
votes
Fixed

[IL2CPP] Generator expressions in Boo scripts return invalid enumerators

IL2CPP

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May 08, 2015

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Version/s: 4.6.5p1

Generator expressions in Boo scripts return invalid enumerators. See the following snippet: g = i for i in (1, 2, 3) for i in g: De... Read more

0
votes
Fixed

[IL2CPP] WebSocket-sharp plugin fails to build with .NET 2.0 subset

IL2CPP

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May 07, 2015

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Version/s: 4.6.5f1

To Reproduce: 1. Build the attached project with IL2CPP and .NET 2.0 subset. 2. Observe that the build fails with an error (see com... Read more

0
votes
Fixed

RuntimeInitializeOnLoadManager classes get stripped in il2cpp

IL2CPP

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May 06, 2015

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Version/s: 5.1.0b5

-e: When building the attached project on WebGL, chrome gives a maximum stack size exceeded before I even see the preloader. Firefox... Read more

0
votes
Fixed

[IL2CPP] produces invalid code with fixed array/pointer

IL2CPP

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May 14, 2015

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Version/s: 5.0.2f1

IL2CPP produces invalid code when using the bracket operator ([]) on fixed arrays or pointers. Example 1: unsafe struct FixedArray ... Read more

1
votes
Fixed

Generic method that should return an int instead returns address of obje...

IL2CPP

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May 18, 2015

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Version/s: 5.0.2p1

How to reproduce: 1. Open attached project 2. Open scene scene1.unity - Scene only contains a camera with a script attached - The... Read more

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