Search Issue Tracker
[Hub] Project path is shown as invalid when the path ends with a period
How to reproduce: 1. Create a folder called "test." 2. Open Unity Hub 3. Click NEW 4. Select the folder created in step 1 as the pro... Read more
Editor 2019 & 2020 Spams HUB with "getOrgInfo" request every split second.
The Editor 2019 & 2020 seems to be requesting "UserOrg" info from the hub multiple times every second. If you are logged into the hu... Read more
[Hub] Project's Unity Version is set to "Unavailable" after the Hub is r...
Reproduction steps: 1. In Hub, create new Unity Project 2. Restart Hub 3. Observe new project's "Unity Version" field Expected resu... Read more
[HUB 3][HUB 2][Win11] It's not possible to Uninstall Editor with all of ...
To reproduce: 1. Open Unity Hub and Install 2021.2.1f1 with all of its Modules 2. Open project on the newly installed Unity version ... Read more
[Linux] Editor keeps opening online documentation after installing offli...
How to reproduce: 1. Download Documentation module 2. Create new project 3. Go to Help > Unity Manual Expected result: Browser is o... Read more
Hub fails to install iOS module on MacOS
Repro steps: 1. Attempt to install iOS module for 2020.3.25f1 Actual: Installation fails with no errors Expected: Installation succ... Read more
[M1][IL2CPP] Unity spawns Intel clang processes when building with Silic...
Reproduction steps: 1. Open the user's attached project 2. Start the build with IL2CPP 3. Observe the Activity Monitor's "Clang" pro... Read more
Android platform yields Win32Exception and "JDK not found" errors when u...
How to reproduce: 1. On Linux, use the Unity Hub to download Editors with Android build support 2. Create a new empty project 3. Go ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh.CombineMeshes discards empty sub-meshes when 'mergeSubmeshes' is set to false
- [Linux] MacOS build fails for every architecture when the project contains a "StreamingAssets" folder with empty an "yaml" file
- Property drawers do not always update height correctly when expanded via iteration
- Label with Dynamic Color is not getting Playmode tint in the UI Builder window
- Error "Could not create asset from Packages/com.unity.postprocessing/PostProcessing" when adding Post Processing package via Git URL for the first time