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[HDRP] [XRSDK] Camera does not respect near/far clipping plane settings
How to reproduce:1. Open attached project ("Repro-1212234.zip")2. Open SampleScene scene3. Enter Play mode4. Select the Main Camera ... Read more
[HDRP] DRS with custom pass render only a cropped up / scaled up version...
Repro steps :- Open attached project- Open scene called "Dynamic Upscaling Issue"- Select the camera and make sur DRS and DLSS are o... Read more
[HDRP] Instances drawn with DrawMeshInstanced are not lit up when Light ...
How to reproduce:1. Open attached project "TestProject.zip"2. Open "InstancedWithLightLayers.unity" Scene in "Issue" folder3. Press ... Read more
ArgumentException errors are thrown when selecting a Lens Flare (SRP) asset
How to reproduce:1. Open the “IN-48701_repro“ project2. Select the “New Lens Flare (SRP)“ asset3. Observe the console Expected resul... Read more
[XR][HDRP] Planar Reflection Probe's reflection is misaligned for both e...
Reproduction steps:1. Open the user's attached "hdrpportalvr-main.zip" project2. Load the "PlanarReflectionProbBug" scene3. Enter Pl... Read more
"ReleaseDynamicVBOFrame: Unexpected frame" errors are constantly spammed...
How to reproduce:1. Create a new Unity project using the "3D Sample Scene (HDRP)" template2. Wait for the project to load and observ... Read more
There are shadow artifacts with Point Lights when using high shadow filt...
How to reproduce:1. Open the attached project "My project.zip"2. Open Assets/IssueTestScene.unity Expected results: There are no sha... Read more
Decals overlap when placed behind a mesh with subsurface scattering
How to reproduce:1. Download and open the attached project2. Open the "Gawain_DemoScene" scene3. Observe the "Game" view window Expe... Read more
Decal count causes assert when it goes over the max light limit
[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more
[HDRP] Diffusion Profile List loses references when project is reopened
Steps to reproduce:1. Create a new HDRP project2. Create a Diffusion Profile3. Assign it to a Lit Subsurface Scattering material4. C... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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