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0
votes
Won't Fix

Render Texture Enable Mip Maps field is active but cannot be enabled whe...

Graphics - General

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b2, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1182462.zip") 2. Open Assets > Select "Test" Render Texture 3. In the Inspector window... Read more

0
votes
By Design

Depth buffer rendering skybox incorrectly

Graphics - General

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Sep 11, 2019

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Version/s: 2017.4.0f1, 2017.4.30f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project 2. Open the "SetMatrixArrayBug.unity" scene 3. Check how Quad is rendered in the Game... Read more

0
votes
By Design

CommandBuffer on AfterLighting is not executed in a player

Graphics - General

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Sep 11, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached Unity project 2. Enter the play mode 3. Notice four colored point lights are rendered 4. Build an... Read more

0
votes
Fixed

[URP] [Regression] CommandBuffer name is always CommandBuffer.Execute on...

Graphics - General

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Sep 12, 2019

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Version/s: 2019.3.0a10, 2019.3.0b3, 2020.1.0a1

Steps: 1. Open attached project 2. Open repro scene 3. Hit play ->Game View is black, which is expected 4. Open frame debugger, enab... Read more

0
votes
Fixed

Errors are thrown after Middle-Clicking on GameObject when the GameObjec...

Graphics - General

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Sep 12, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open the attached user's project (case-1183667-Project.zip) 2. Open the SampleScene 3. Click on the GameObject ... Read more

0
votes
Fixed

Crash Assertion failed on expression: 'm_LastAlloc == NULL' when running...

Graphics - General

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Sep 18, 2019

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Version/s: 2020.1.0a6

Sorry if Test Runner is the wrong team but I only see it running tests and the editor crash seems to be failing on an allocation whe... Read more

0
votes
Fixed

Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...

Graphics - General

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Jul 12, 2019

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Version/s: 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open project from OC link below 2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\... Read more

0
votes
Fixed

GameObject's selection highlight rectangulates when texture is assigned ...

Graphics - General

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.3.0b8

How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more

0
votes
By Design

[Graphics General] LOD Group Camera scale value keeps changing while res...

Graphics - General

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Sep 23, 2019

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Version/s: 2019.3.0b4

LOD Group Camera scale value keeps changing while resizing the Inspector window. Steps to repro: 1. Create a new project. 2. GameOb... Read more

1
votes
Fixed

Black textures are generated when creating a compressed texture asset wi...

Graphics - General

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Sep 13, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Open the SampleScene in the attached "case_1183953_repro" project 2. In the top menu bar click in TextureTest -... Read more

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