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0
votes
Fixed

Thumbnails in a Project window get darker after saving scene

Graphics Device Features

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Sep 28, 2021

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Version/s: 2020.3.0f1, 2021.2.0a1, 2022.1.0a1, 2022.1.0a11

How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more

0
votes
Fixed

Directional shadow gets cut with certain aspect ratios and camera projec...

Graphics Device Features

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Sep 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project "ShadowClip.zip" 2. Enter Game mode 3. Resize the viewport to a square Expe... Read more

0
votes
Fix In Review

Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...

Graphics Device Features

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "XREyeProblem.zip" project 2. Enter the Play mode Expected result: The camera's Cle... Read more

1
votes
Active

Array is marked as undisposable when using RequestIntoNativeArray

Graphics Device Features

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project (NativeArrayTest.zip) 2. Open scene Scenes/TestScene2 3. Press the Play button, then ... Read more

0
votes
Fixed

[vulkan] Randomly assigned Material texture or buffer properties can cau...

Graphics Device Features

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Oct 12, 2021

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Version/s:

The DescriptorSet cache in the Vulkan backend has no maximum size and if descriptors are bound programmatically the cache may grow i... Read more

0
votes
By Design

Win Vulkan crashes when exiting play with a scene which is using UAV

Graphics Device Features

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Oct 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2022.1

Steps: 1. Open attached project (VulkanCrash.zip) 2. Open UAVInShader scene 3. Hit play 4. Exit play 5. Crash ========== OUTPUTTING... Read more

0
votes
Fixed

Editor crashes after "Assertion failed on expression: 'input_end <= end(...

Graphics Device Features

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Sep 02, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the project from the attached link 2. Press Window > Layout > Default 3. Open Game View Expected result... Read more

0
votes
Fixed

Crash in Graphics.Blit when blitting backbuffer to a larger texture

Graphics Device Features

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Oct 20, 2021

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Version/s: 2021.2.0b2, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the user's attached project Expected result: The Editor does not crash Actual result: The Editor crashe... Read more

3
votes
Fixed

Normal Map of Prefab with negative scale is inverted when rendered in th...

Graphics Device Features

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Oct 01, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (ScaleTest.zip) 2. Open scene OpenThisScene 3. Go to the Game view 4. Observe the thr... Read more

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