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8
votes
Fixed

FindKernel doesn't work when Player is built in Server Build

Graphics Device Features

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Jul 30, 2021

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Version/s: 2020.1.6f1, 2020.2.2f1, 2020.3, 2021.1

How to reproduce: 1. Open the attached "FindKernel.zip" 2. Navigate to File > Build Settings (Ctrl + Shift + B) 3. Check the "Server... Read more

0
votes
By Design

"No cameras rendering" message flickers in the Game view when CommandBuf...

Graphics Device Features

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more

0
votes
Fixed

[DX11] Water reflections disappear when a GameObject with Default-Materi...

Graphics Device Features

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Sep 10, 2021

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Version/s: 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (MaterialReflectionTest.zip) 2. Open scene Assets/Scenes/WorldGeneration 3. Press the... Read more

0
votes
Fixed

Thumbnails in a Project window get darker after saving scene

Graphics Device Features

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Sep 28, 2021

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Version/s: 2020.3.0f1, 2021.2.0a1, 2022.1.0a1, 2022.1.0a11

How to reproduce: 1. Create a new Unity project 2. Create a cube in a scene 3. Create a prefab from a newly created cube 4. Create n... Read more

0
votes
Fixed

Directional shadow gets cut with certain aspect ratios and camera projec...

Graphics Device Features

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Sep 17, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project "ShadowClip.zip" 2. Enter Game mode 3. Resize the viewport to a square Expe... Read more

1
votes
Fixed

Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...

Graphics Device Features

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project from "1410831screen.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode and press "T"... Read more

0
votes
Fixed

Crash in Graphics.Blit when blitting backbuffer to a larger texture

Graphics Device Features

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Oct 20, 2021

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Version/s: 2021.2.0b2, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the user's attached project Expected result: The Editor does not crash Actual result: The Editor crashe... Read more

0
votes
Fixed

Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...

Graphics Device Features

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Oct 12, 2021

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Version/s:

Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan. Currently we don't throttle, so if the project... Read more

0
votes
Fixed

[vulkan] Randomly assigned Material texture or buffer properties can cau...

Graphics Device Features

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Oct 12, 2021

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Version/s:

The DescriptorSet cache in the Vulkan backend has no maximum size and if descriptors are bound programmatically the cache may grow i... Read more

0
votes
By Design

Win Vulkan crashes when exiting play with a scene which is using UAV

Graphics Device Features

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Oct 21, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2022.1

Steps: 1. Open attached project (VulkanCrash.zip) 2. Open UAVInShader scene 3. Hit play 4. Exit play 5. Crash ========== OUTPUTTING... Read more

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