Search Issue Tracker

1
votes
Postponed

Instances drawn with DrawMeshInstanced flicker when the buffer changes o...

Graphics Device Features

-

Jul 12, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

How to reproduce: 1. Open the user's attached project and Scene scene 2. Enter the Play mode and observe squares Expected result: s... Read more

0
votes
By Design

Crash on cask::SafeEnum in Editor when exchanging DirectX 11 textures

Graphics Device Features

-

Jul 16, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce: 1. Run "Tutorial04.exe" from the user's attached archive "SpoutSenderExample.zip" 2. Open user's attached project ... Read more

1
votes
Fixed

Gap in line strip when drawing using GL.LINE_STRIP with 768 lines or more

Graphics Device Features

-

Jul 27, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached Unity project ("LineStripIssueRepro.zip") 2. Open SampleScene (Scenes -> SampleScene) 3. Ente... Read more

0
votes
Fixed

"Couldn't switch to requested monitor resolution" error when changing re...

Graphics Device Features

-

Aug 06, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "BugDemandRendering.zip" 2. Build And Run the project 3. Adjust "OnDemandRendering.re... Read more

0
votes
Fix In Review

Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...

Graphics Device Features

-

Jan 20, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached "XREyeProblem.zip" project 2. Enter the Play mode Expected result: The camera's Cle... Read more

3
votes
Fixed

Normal Map of Prefab with negative scale is inverted when rendered in th...

Graphics Device Features

-

Oct 01, 2021

-

Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (ScaleTest.zip) 2. Open scene OpenThisScene 3. Go to the Game view 4. Observe the thr... Read more

0
votes
Fixed

Directional shadow gets cut with certain aspect ratios and camera projec...

Graphics Device Features

-

Sep 17, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project "ShadowClip.zip" 2. Enter Game mode 3. Resize the viewport to a square Expe... Read more

8
votes
Fixed

FindKernel doesn't work when Player is built in Server Build

Graphics Device Features

-

Jul 30, 2021

-

Version/s: 2020.1.6f1, 2020.2.2f1, 2020.3, 2021.1

How to reproduce: 1. Open the attached "FindKernel.zip" 2. Navigate to File > Build Settings (Ctrl + Shift + B) 3. Check the "Server... Read more

0
votes
By Design

"No cameras rendering" message flickers in the Game view when CommandBuf...

Graphics Device Features

-

Aug 31, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more

0
votes
Fixed

[DX11] Water reflections disappear when a GameObject with Default-Materi...

Graphics Device Features

-

Sep 10, 2021

-

Version/s: 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project (MaterialReflectionTest.zip) 2. Open scene Assets/Scenes/WorldGeneration 3. Press the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.