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Sometimes unable to box select a sticky note after copying and pasting it
Steps to reproduce: Create a sticky note Copy and paste it Box select both sticky notes Repeat steps 2 and 3 until you encounter the... Read more
[Windows] Multiple "Create an action for" windows can be opened
Steps to reproduce: Open the "ETtesting.zip" project Create any node Click and drag the output of the node and release the mouse cli... Read more
[GTK] Short Portal names are cut off
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Select the Wire between "New Variable" and "UniformNo... Read more
Every number entered in the Graph Toolkit's numeric field is considered ...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
NullReferenceException is thrown when a Graph Toolkit graph is "saved as"
Steps to reproduce: Open the "[^64ET.zip]" Open the "New Graph" graph In the New Graph window, press on the dropdown next to the flo... Read more
Graph Toolkit's "Graph Inspector" horizontal scrollbar doesn't allow to ...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
Unable to deselect variables in Graph Toolkit when clicking below or abo...
Steps to reproduce: Open the "GTK_ETs.zip" project Open the "New Graph" asset in Graph Toolkit Editor Create a new variable Try to d... Read more
BlockNode.contextNode is not defined when initializing options and ports
How to reproduce:1. Open the “ContextNodebugTest.zip” project2. In the Project tab, open the “IssueGraph“3. Delete all nodes inside ... Read more
Creating a variable sometimes throws an error
Steps to reproduce: Open a visual novel graph Create a bunch of variables (until it exceeds the height of the overlay) Scroll down t... Read more
Graph Toolkit MiniMap overlay displays “NaN” Zoom value when opened
Reproduction steps:1. Create a new project2. Drag and drop the attached “MySimpleGraph.cs” file to the Assets folder3. Create > G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Toggling 'Editor Extension Authoring' doesn't dirty the UXML but its state depends on how it was previously saved
- Shader variants are stripped when they are not used during Player building
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace