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Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enable the Debug Draw Mode in t... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more
The drawing order of Transparent objects is incorrect when changing the ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scene/New Scene“ scene3. Select the “Assets/Materials/Lit“ ... Read more
[Android] The Player freezes and jitters between a few frames at a rando...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait for the Player ... Read more
Crash in ParallelSortExtensions::ParallelSort
We have been seeing another crash which now appears to be coming from resident drawer, specifically ParallelSortExtensions::Parallel... Read more
Light.shadowMatrixOverride is ignored when using GPU Resident Drawer
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
JobTempAlloc memory leak warning is thrown when the Player is shut down
Reproduction steps:1. Open the attached “IN-112437” project2. Open the Build Profiles window (File > Build Profiles)3. Build the ... Read more
HandleUtility.PickGameObject() ignores pickability of a GameObject when ...
Steps to reproduce:1. Open the attached “UUM-120294” project2. Click the menu item (Tools → SceneView Picker)3. Click the “Start Pic... Read more
Reflection Probe renders black when baked with GPU Resident Drawer and G...
Reproduction steps:1. Create a new “High Definition 3D sample” project2. Go to Edit > Project Settings > Graphics > Shader ... Read more
Automatic LOD fails, and GPU Occlusion Culling incompatibility occurs wh...
How to reproduce: Open the “QuadTopoBug.zip“ project Open the “SampleScene“ Observe the Game view Actual result: The GameObject on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [XR] HMD is locked to the floor level and background is locked to the HMD movement when waking up the HMD after second forced sleep
- Physics Material 2D typed values are parsed and clamped before OnValidate
- Root Motion Node dropdown does not update visually when undoing a change with Ctrl+Z
- Variable names are not truncated in Property path info view panel in Data Source Path field
- Rotation gizmo extends beyond the gray circle and is warped 3when the selected GameObject is near a vertical edge of the Scene view