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Light is directed to the two sides of the Light Probes after baking Prog...
How to reproduce: 1. Open attached Unity project "case_917344-LightProbes" 2. Open Window --> Lighting --> Settings 3. Set Lightmapp... Read more
Unity out of memory crash when baking Lightning
Steps to reproduce: 1. Open attached project 2. If Auto baking is not set press bake -Unity will crash eventually Actual result: Un... Read more
[PVR] Light Probes crash Unity when LODs are used
Light probes crash Unity editor when LODs are used with Progressive Lightmapper backend. Steps for reproduction: 1) Download the pr... Read more
[MSE] Lighting settings don't change when editing multiple scenes and ne...
To reproduce: 1. Open attached project "Lighting Test.zip". 2. Open Lighting settings window, and observe that "Scene_1" and "Scene_... Read more
[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...
Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction: 1) Open the proj... Read more
Editor crashes during lightmap bake
Steps to reproduce: 1. Download attached project. 2. Open scene level2_2 (Assets/scenes). 3. Bake lights with Ligthmapper set to Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- Crash on RebuildTransformHierarchyOrMarkForDestruction when opening a scene
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off