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62
votes
Duplicate

Unwrapper gives different results between platforms

Global Illumination

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Jun 22, 2015

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Version/s:

In 5.x we no longer run the same unwrapper DLL on Windows and Mac. This means that when GI data is built on one platform with a cert... Read more

81
votes
Fixed

[MixedMode] Mixed mode shadows do not render with "Directional Specular"...

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more

44
votes
Won't Fix

[Shadows] Shadows on game object intersection are not affected by Blur R...

Global Illumination

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Nov 15, 2015

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Version/s: 5.3.0b5

Reproduction steps: 1. Open attached Unity project. 2. Open "scene" scene. 3. Open "Assets > CustomLightmapParameters" and change "B... Read more

14
votes
By Design

[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...

Global Illumination

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Sep 26, 2018

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Version/s: 2018.1, 2018.2, 2018.3, 2018.3.0b3, 2019.1, 2019.2, 2019.3, 2020.1

Prerequisites: For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

40
votes
Duplicate

Black Spots on Baked Lightmaps

Global Illumination

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Apr 11, 2015

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Version/s: 5.0.1f1

Duplicate of http://issuetracker.unity3d.com/issues/gi-global-illumination-baked-intensity-slash-direction-uv-maps-overlapping-causi... Read more

31
votes
Fixed

GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a map built out of Unity primitives 3. Set t... Read more

13
votes
Won't Fix

[LightProbes] Probes lose their lighting data after entering Play mode w...

Global Illumination

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Jun 22, 2018

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Version/s: 2018.2.0b10

Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene 2. Make sure that both baked and realtime GI ar... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Global Illumination

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open scene, bake lightmaps 3. Make a copy of scene 4. Bake lightmaps in the copy 5. Lightm... Read more

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