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0
votes
Active

[PLM] Changing the Environment Volume Profile settings does not trigger ...

Global Illumination

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Jul 08, 2020

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Version/s:

Steps to reproduce: 1. Open an existing HDRP project 2. Navigate to Lighting Settings and bake the lighting 3. Navigate to the Envi... Read more

0
votes
By Design

[PLM] Changing "Lightmap Parameters" does not trigger a new bake

Global Illumination

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Jul 08, 2020

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Version/s: 2018.4

Steps to reproduce: 1. Open an existing Unity project 2. Navigate to Lighting Settings window 3. Bake the lighting using any Lightm... Read more

0
votes
Fixed

[Progressive Lightmapper][Denoiser] Artifacts appears on objects when Au...

Global Illumination

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Jul 04, 2020

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Version/s: 2019.4, 2019.4.1f1

How to reproduce: 1. Open attached project "case1260772.zip" 2. Go to Assets -> ProjectModels -> Lightmaps folder and open scene "Li... Read more

0
votes
Fixed

Editor crashes when baking lights on static GameObjects if more than 2m ...

Global Illumination

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Jun 15, 2020

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Version/s: 2019.3.0f4, 2019.3.14f1

How to reproduce: 1. Open the attached project "bakingBug.zip" 2. Open "SampleScene" Scene 3. In the Menu bar, go to Edit > Preferen... Read more

2
votes
Active

[GPU PLM] GPU lightmapper doesn't work on Linux any more

Global Illumination

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Jul 14, 2020

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Version/s:

Steps to reproduce: 1) Download, unzip and open the case 1263018 New Unity Project 19.4 upgrade.zip project that uses GPU lightmapp... Read more

0
votes
Duplicate

[Global Illumination] NullReferenceException thrown on creating new Ligh...

Global Illumination

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Jul 14, 2020

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Version/s: 2020.2.0a4, 2020.2.0a18

Creating a new Lightmap Parameters on a Gameobject from its Mesh Renderer component causes editor to throw NullReferenceException i... Read more

0
votes
Fixed

LightProbe asset data is replaced by the currently opened Scene values w...

Global Illumination

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Jul 14, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "LightProbe32" 2. Inspect the LightProbe assets, located in the "Scen... Read more

0
votes
Active

Editor crashes while baking lights when Progressive CPU/GPU Lightmapper ...

Global Illumination

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Jul 14, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1263058" 2. Open the Test Scene 3. Click Window -> Rendering -> Lighting ... Read more

0
votes
Active

Reflection effect is effectively doubled/exaggerated when environment Re...

Global Illumination

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Jul 20, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a16

How to reproduce: 1. Open attached project "case1264654.zip" and scene "SampleScene" 2. Go to Window -> Rendering -> Lighting Settin... Read more

0
votes
Fix In Review

Light Probes are not disabled when setting LightmapSettings.lightProbes ...

Global Illumination

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Jul 22, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce: 1. Open attached project "case1265048.zip" and scene "Boot" 2. Enter Play Mode 3. Click the "Load Setup 1" button ... Read more

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