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0
votes
Fixed

Player build size with Enlighten lightmaps significantly larger than sam...

Global Illumination

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Nov 04, 2014

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Version/s: 5.0.0b11

Make a webplayer or standalone build of the default AngryBots project. Change lightmapping mode to Iterative and make another set of... Read more

0
votes
By Design

Emissive material doesn't lightup nearby objects

Global Illumination

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Nov 04, 2014

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Version/s: 5.0.0b11

1) What happened Emissive material doesn't lightup nearby objects 2) How can we reproduce it using the example you attached The nea... Read more

0
votes
Fixed

Enlighten never finishes baking static terrain

Global Illumination

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Oct 30, 2014

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Version/s: 5.0.0b9

- Open scene "we" in attached project - Select the "CubeTerrain" game object and mark it static - Enlighten will start baking and wi... Read more

0
votes
Duplicate

Build gets stuck saying "Building level 0: testscene (Enlighten - Cluste...

Global Illumination

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Nov 01, 2014

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Version/s: 5.0.0b9

Open the attached project, go to Build Settings and try to build a standalone player. The build start, but never passes over "Buildi... Read more

0
votes
Duplicate

Iterative lightmapping spams console with PPtr cast failed errors in spe...

Global Illumination

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Nov 11, 2014

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Version/s: 5.0.0b12

Open scene lightmap_bug in attached project and change Lightmapping to Iterative. Console gets spammed with "PPtr cast failed when d... Read more

0
votes
By Design

Skybox lighting too dark (was: Shadows become black after baking lightmaps)

Global Illumination

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Nov 11, 2014

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Version/s: 5.0.0b11

Steps to reproduce: 1. Open the project 2. Open 'World01' scene (You should see the black shadows) 3. Open lighting window 4. Clear ... Read more

0
votes
By Design

[ReflectionProbes] Reflection Probes do not honor their Culling Masks

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

In Unity 5.0 beta 10 you could set the Culling Mask of a Reflection Probe so that only objects in certain Layers would appear in the... Read more

0
votes
By Design

[ReflectionProbes] Cannot set individual reflection probe intensity via ...

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

Using Unity 5.0 beta 13 the reflectionProbe.intensity API method no longer changes the intensity of one reflection probe independent... Read more

0
votes
Fixed

GI data errors are produced when attempting to build the player

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b14

GI data errors are produced when attempting to build the player Steps to reproduce: 1. Open attached project in Windows. Project was... Read more

0
votes
Duplicate

Ambient source and baked sky light in lighting don't have tooltips

Global Illumination

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Nov 20, 2014

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Version/s: 5.0.0b14

ambient source and baked sky light properties in lighting don't have tooltips Read more

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