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votes
Active

[Addressables] [Baked GI] Prefab has corrupted lightmap UVs when loaded ...

Global Illumination

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip") 2. Open the repro scene ("SampleScene")... Read more

0
votes
Duplicate

Crash in RtlUserThreadStart when baking Global Illumination using Progre...

Global Illumination

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Jan 13, 2020

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Version/s: 2020.1.0a12, 2020.1.0a18

Steps to reproduce: 1. Open the attached project ("1211300.zip") 2. Open "CrashScene" Scene (Might crash after this step as it auto-... Read more

0
votes
Fixed

[2019.3] Changing lightning settings via API doesn't update them in the ...

Global Illumination

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Jan 23, 2020

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Version/s: 2019.1.0a13, 2019.3.0f3

How to reproduce: 1. Open the attached project 2. Window > Rendering > Lightning Settings 3. Enable Realtime GI, Baked GI and disabl... Read more

0
votes
Fixed

New scene always returns null Lightmap Parameters

Global Illumination

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Jan 29, 2020

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Version/s: 2018.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. File > New Scene 3. GlobalIllumination > Print LM Parameters Actual result: The r... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Global Illumination

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce: 1. Open the attached project 2. GlobalIllumination > Set LM Parameters to Med 3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Global Illumination

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent. 2. Bake GI using the GPU Progressive Lightmapper (options don't matter). 3. Notic... Read more

0
votes
Active

[URP] Directionality artifacts are visible upon additively loading a scene

Global Illumination

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Feb 13, 2020

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Version/s:

To reproduce: 1. Create a new project using LWRP or URP template; 2. Uncheck "Auto Generate" in Lighting window, clean GI cache and... Read more

0
votes
Duplicate

Reflection Probe Lightmap compression on iOS results in green lightmaps

Global Illumination

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Feb 17, 2020

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Version/s: 2020.1.0a23

To reproduce: 1. Create a new project with Universal RP template; 2. Change a platform to iOS; 3. Wait until lightmaps are baked (or... Read more

0
votes
Fixed

[CPU PLM] Baked spotlights get their attenuation culled if the spot angl...

Global Illumination

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Feb 21, 2020

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Version/s: 2019.3

Steps to reproduce: 1. Open an existing project or create a new one 2. Place a baked spotlight well above a static object 3. Set sp... Read more

0
votes
Fixed

Editor crashes when using Radeon Pro Denoiser if the editor path has spaces

Global Illumination

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Feb 21, 2020

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Version/s: 2020.1.0a24

Steps to reproduce: 1. Open CornellBox project 2. Navigate to Lighting Settings and make sure that Radeon Pro denoiser is enabled i... Read more

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