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47
votes
Fixed

[Android] URP Project crashes when built on a device with PowerVR Rogue ...

GLES

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Jul 01, 2022

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Version/s: 2021.3.1f1, 2022.2.0b1, 2023.1.0a1

How to reproduce:1. Create a new URP project2. Switch the build target to Android3. Build and Run on an Android device4. Ensure that... Read more

12
votes
Won't Fix

[OculusXR][GLES][BiRP] Android external OES texture does not render when...

GLES

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Oct 03, 2024

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Version/s: 6000.0.46f1

Steps to reproduce:1. Open the attached user's project "ExternalImageLowOverheadMode.zip"2. Make sure that Graphics API is set to Op... Read more

12
votes
Fixed

Errors "glClientWaitSync: Expected application to have kicked everything...

GLES

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Dec 22, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

How to reproduce:1. Open the "IN_62597" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Active

[OpenGLES] Object is rendered black when platform is set to Android and ...

GLES

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Mar 03, 2026

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Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "BlackModel_OpenGL_Android.zip"2. Make sure the current platform is selected ... Read more

9
votes
Won't Fix

[Android][GLES] The Player crashes on "ApiGLES::ClearBufferSubData"

GLES

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Apr 11, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.17f1, 6000.0.0b14, 6000.1.0a7, 6000.2.0a1

Steps to reproduce:1. Open the “IN-72967_ApiGLESCrash” project2. Build and Run the project on the device3. Wait for half a minute Ex... Read more

0
votes
By Design

[Android] HLSL shader becomes corrupted when running on an Android device

GLES

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Sep 13, 2024

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Version/s: 2022.3.47f1, 6000.0.20f1, 6000.1.0a7

How to reproduce:1. Open the attached “IN-83884.zip” project2. Swith the Build Target to Android3. Build and Run4. Observe the Playe... Read more

0
votes
Not Reproducible

[Android][OpenGLES3] A vertical graphical artifact appears on Android Pl...

GLES

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Nov 29, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.3f1, 2023.3.0a17

How to reproduce:1. Open the attached “Texture issue.zip” Project2. Open the Build Settings (File → Build Settings)3. Change the Bui... Read more

0
votes
By Design

Decal Render Feature isn't working in URP when running with OpenGLES 3.0...

GLES

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Sep 27, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b9

Reproduction steps:1. Open the user’s attached project “ticket-1358812-decal-dbuffer.zip” with the command line arguments -force-gle... Read more

0
votes
Fixed

Shader variants causes freeze on Android devices with PowerVR GPU when G...

GLES

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May 24, 2022

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Version/s: 2020.3.14f1, 2021.3.11f1, 2022.2.0a10, 2023.1.0a1

How to reproduce:1. Open the user's attached "TestTile.zip" project2. Open the Build Settings (File->Build Settings...)3. Make su... Read more

1
votes
Fixed

Calling Texture2D.GetRawData() on a texture with ASTC format returns dif...

GLES

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Jan 28, 2025

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Version/s: 2022.3.61f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Reproduction steps:1. Open the attached “ASTCtest.zip” project2. In the Menu Bar, select “Tools” > “Reproduce” > “Step1”3. Pre... Read more

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