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Lighting changes make Console flood with "UpdateEnvironment readback buf...
How to reproduce:1. Open the user's "BugTest.zip" project2. Enter Play mode3. Observe the Console Expected result: Console doesn't p... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more
Color doesn't appear in Realtime Global Illumination Albedo Draw Mode wh...
Reproduction steps: Open the attached project Open the “/Assets/Scene.unity” Scene Change the Draw Mode to Shaded under Shading Mode... Read more
Preview of UV charts for realtime lightmaps fails with console error
How to reproduce:1. Open the project “IN_23610”2. Press Window → Rendering → Lighting3. Press “Realtime Lightmaps”4. Open the previe... Read more
Mounting archive file system for lighting data asset failed! error when ...
Repro Steps: 1. Download Main internal ARFSamples project (here: [https://github.cds.internal.unity3d.com/unity/arfoundation] )2. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font Engine Layout Tables memory increases when repeatedly entering Play Mode with custom fonts used in a UIDocument
- The Ragdoll Builder window has no scrollbar making elements unreachable unless the window is resized
- Crash on FindSeamTexels when generating lighting while the meshAtlasIndex >= 0
- Floating Material Preview window does not update when material properties are changed in the Inspector
- The Ragdoll Builder window has no minimum window size for the critical functionality to be visible at all times