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[Embedded Linux] Crash on Application Launch with Vulkan
Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more
[Windowing] Fix naming convention in Windowing API by using camelCase fo...
Actual results: Properties in Windowing.ResolutionChangedEventArgs and {}Windowing.{}{}PositionChangedEventArgs{} are using PascalCa... Read more
[Windowing] Fix per-window transparency on Vulkan for EmbeddedLinux
Steps to reproduce: Use the GameWindowManager.Create overload pass in TransparencyMode.Transparent as a parameter when creating a se... Read more
[Linux Editor] Crash on __gl_projectPolygon when opening the Editor usin...
Reproduction steps:1. Create and open a new 3D projectOR1. Open an existing project Actual result: The Editor crashesExpected result... Read more
[Linux] Crash when launching Player on older CPUs
Reproduction steps:1. Launch the attached Player in the Linux environment Actual result: Player crashesExpected result: Players laun... Read more
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