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Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce:1. Open the user's attached "1109810 - MoveMainWindowTo" project2. Build and Run the "SampleScene" Scene3. Select a... Read more
Window restoration no longer restores EditorWindow instances correctly
This is a regression due to the removal of fullscreen playmode (see the following PRs): 2023.1 2022.2 2022.1 The issue in the remova... Read more
[macOS] Removal of Fullscreen Playmode broke Mac menu bar shortcuts
The PR [https://github.cds.internal.unity3d.com/unity/unity/pull/15107] has a typo when reverting code:The change fromif (flags != 0... Read more
[Linux] QuickSearch runs out of memory and crashes the Editor when index...
How to reproduce:1. Open the user-attached project (U.AutoCopyFiles.zip)2. Enable "Parallel Import" in: Project Settings > Editor... Read more
[Linux] Crash on DetermineFileNameForNewPrefab when creating Prefab Variant
Steps to reproduce: 1. Create new Unity project 2. Create Cube GameObject in the Hierarchy window 3. Drag the Cube GameObject from H... Read more
[macOS] Cannot paste text in the OS menu bar "Help" search
Reproduction steps: Open a new project Click on the OS menu bar item "Help" at the top of the screen Paste any text {}Expected resul... Read more
Modal utility window never receives Update() when using ShowModalUtility()
Reproduction steps:1. Open project “ModalWindowBugReport.zip”2. Open Console window3. Open “Test\Test Window” Expected result: an em... Read more
Crash on GUIView::ProcessInputEvent when selecting values from the Stati...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window select the “Parent“ GameObject3. In the Inspector ... Read more
[Mac] Context menu in Hierarchy is available but not functional when the...
Steps to reproduce:1. Open a new Unity project2. Once the project is loaded, open another non-Unity window and keep it in focus3. Mo... Read more
Dragging and dropping files from the Unity Editor to a different app doe...
How to reproduce:1. Open any project or create a new project2. Select any file from the Unity Editor Project window and drag it3. Wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected