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[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompil...
[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompilation after importing Standard Assets Characters package St... Read more
Color picker crashes Editor
Steps to reproduce: 1. Open attached project 2. Open scene repro5 3. Select Menu -> Header and change its color using the color pick... Read more
"Scene(s) Have Been Modified" is not shown when Scene was modified from ...
User is not asked whether to save scene modifications or not when closing the scene, which was modified from the script (run from th... Read more
Console Window displays several error messages merged into one when they...
When script contains compile errors in a line after 255 symbols, the error messages appear merged into one in the Console Window. T... Read more
[macOS] Editor significantly slower when using -debugallocator flag
Unity editor is practically unusable in MacOS with Staging. Steps to reproduce: 1. Open Unity with comand line argumets: -enableUn... Read more
Errors being produced when deleting last Quality level or adding the new...
How to reproduce: 1. Open new Unity project 2. Go to Edit --> Project Settings --> Quality 3. Delete all the quality levels and try ... Read more
[Regression] Copying color from component throws NullReferenceException
Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more
[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce: 1. Ope... Read more
[Regression][Windows] 'device.IsInsideFrame()' assertion is shown after ...
Steps to repro: 1. Open Unity on Windows; 2. Create new project; 3. Maximize Editor window (make it full-screened); 4. Minimize Edi... Read more
Editor log shows incorrect file size values of project components after ...
To reproduce: 1. Create new project and build it 2. Open editor log, find file sizes section (picture attached) Expected: file size... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Adding an existing .uss file makes it dirty
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window