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Negative scale isn't taken into account when calculating Transform.local...
Resolved as by design: This is working as expected. The scale of an object doesn't affect the direction of this object, this is a ch... Read more
TextureImporterInspector shows "Alpha Usage = Input Texture Alpha" when ...
To reproduce:1. Open attached project2. Select "Blue" in the folder "Art"3. Notice that Alpha Usage is set to none4. Select "Green" ... Read more
TextureImporterInspector: "Advanced" foldout collapses always
Reproduction steps: 1. Open user attached project2. Select Art/Blue and expand the "Advanced" foldout3. Additionally select Art/Gree... Read more
Texture Importer Inspector: Some settings get duplicated after script's ...
How to reproduce:1. Open provided example project2. Select Assets/Green3. Lock the Inspector4. Right-click Assets/Scripts/NewBehavio... Read more
[Inspector] Crash from Custom Property Drawers
Editor crash because of something to do with Custom Property Drawers. Issue traced to: Assets\ScionPostProcess\Scripts\GUI\Inspector... Read more
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has only... Read more
[Chromium] cef crashes on cef_string_userfree_wide_alloc while trying to...
To reproduce: 1. Create new project.2. Open and reload asset store page (by right clicking on asset store tab).3. While it's reloadi... Read more
[Build Settings] Scene location change is not saved in Build Settings af...
1. Create a new scene.2. Add it to build settings.3. Create a new folder in Project. Move created scene to folder.Note: Open Build S... Read more
Keyboard shortcut for 'Toggle Active State' does not work after stopping...
It seems that loosing/regaining focus or stopping scene causes editor to recompile scripts internally, which causes GameObject menu ... Read more
Icon tab collapses right after expanding
Icon tab collapses right after expanding Reproduction steps:1. Open any project using 5.52. Go to Player settings3. Try to Open "Ico... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Localization files are not created in the Xcode project
- Entity ID for Tile objects is serialized twice which throws an error when using Debug Inspector
- Shader Graph information icon appears below the Property Type Node
- Adding a new Multiplayer Player Tag in the Project Settings window creates a new section in the Project Settings window instead of a popup which is inconsistent with the Editor’s Tags workflow
- String.CompareOrdinal intermittently return non-zero for non-unique instances of empty strings when Mono scripting backend is used