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Running editor tests with Batch Mode and -quit does not write results to...
Reproduction Steps: 1. Import attached project. 2. Using the command-line (batch mode), run project with any of these arguments: "C... Read more
Scene view becomes unresponsive if left mouse button is clicked while ho...
Steps to reproduce: 1. Create new project 2. In scene view, press right click and while holding it, move mouse to the edge of the v... Read more
Hierarchy with a lot of gameobjects causes editor lag
To reproduce: 1. Open attached project 2. Open scene testlag. It contains a lot of gameobjects 3. Open up a few hierarchy windows (o... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce: 1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view 2. Click o... Read more
Selection List Bug- uGUI beta
When using the the sample project provided with the 4.6 beta, I was looking into the scene called "widgets", when using the selectio... Read more
Setting GameObject's layer with editor layout set to default throws Inva...
Steps to reproduce: 1. Create new project 2. Maximize editor/make it fullscreen 3. Reset Layout to Default 4. Add empty game object... Read more
[macOS] Close window shortcut (CMD+W) stopped working on some editor win...
Steps to reproduce: 1. Open any project with 2017.2.0b1 2. Open some window that is not in the 'Windows' menu tab, e.g. 'Build Sett... Read more
Unity crashes on separation from keyboard on Surface
Steps to reproduce: 1. Open any project 2. Disconnect a keyboard 3. Detach a keyboard 4. Unity crashes Expected result: Unity shoul... Read more
Editor hangs if File or Edit menu is opened while Home screen is open
When you invoke Unity 5.0 you see the new Home screen which enables you to open an existing project or create a new one. Instead of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used