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Broken table, etc. on Lightmapping In-Depth documentation
Various issues on documentation page: Unity Manual > Graphics > Graphics Overview > Lighting > Lightmapping Quickstart > Lightmappi... Read more
There shouldn't be - in 'rigid-bodies'
In file:///E:/Unity5.0b19/Editor/Data/Documentation/en/Manual/class-PointEffector2D.html under Drag and Angular drag "Rigid-bodies" ... Read more
Platform define UNITY_IOS is missing
http://docs.unity3d.com/Manual/PlatformDependentCompilation.html Platform Dependent Compilation page is missing UNITY_IOS platform ... Read more
Graphics Settings documentation page needs a new screen shot
Graphics Settings documentation page needs a new screen shot - please see attached screen shot. Link to page: file:///C:/Program%20... Read more
-source 1.6 -target 1.6 options must be used when compiling Java plugins...
http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more
SurfaceShaderLightingExamples page has a number of errors
To reproduce: 1. Open Manual/SL-SurfaceShaderLightingExamples.html page Expected result: Everything looks like it did in previous v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection