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15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX12

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Jun 15, 2017

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Version/s: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

0
votes
Fixed

The Editor crashes when loading a scene

DirectX12

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Apr 27, 2022

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Version/s: 2021.3, 2021.3.0f1c1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open Assets\JTRP_Samples\SampleScenes\StyleTransferSample.unity Expected... Read more

0
votes
By Design

Editor crashes when enabling a certain gameObject

DirectX12

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Apr 23, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open users attached project 2. Open Scenes/DemoWithPostProcess.unity scene 3. Select the "PfbRaytraceDataMana... Read more

0
votes
Duplicate

Editor crashes when opening TerrainDemoScene from "Unity Terrain - HDRP ...

DirectX12

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Apr 20, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b15

Reproduction steps: 1. Open the attached project 2. Open Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScene Expected result: Scen... Read more

0
votes
Active

[DX12] Editor crashes on GfxTaskExecutorD3D12::DoExecute or GeometryJobT...

DirectX12

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Apr 15, 2022

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Version/s: 2022.1, 2022.2, 2022.2.0a11

How to reproduce: 1. Download the project (Link in the Edit below) 2. Open the Unity Editor folder and execute the following command... Read more

0
votes
Fixed

[DX12] Editor crashes on ComputeShader::BeforeDispatch when using using ...

DirectX12

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Mar 28, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b11, 2022.2

How to reproduce: 1. Extract the attached project 2. Execute the following command - Unity.exe -batchmode -runTests -assemblyNames “... Read more

0
votes
Active

[Editor] VSync (Game View only) doesn't work on DX12 and Vulkan

DirectX12

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Mar 20, 2022

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Version/s: 2019.4, 2020.3, 2020.3.31f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's project "DX12VsyncRepro.zip" 2. Make sure that DirectX12 is selected as the Graphics... Read more

0
votes
Fixed
0
votes
Fixed

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