Search Issue Tracker

1
votes
Active

[HDRP][XR][DX12] "Remove texture only valid for surface data" error is l...

DirectX12

-

Feb 23, 2026

-

Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "HDRPTest.zip"2. Open "Assets/Samples/XR Interaction Toolkit/3.4.0/Hands Inte... Read more

0
votes
Duplicate

Crash on DebugStringToFilePostprocessedStacktrace when losing focus whil...

DirectX12

-

Mar 02, 2026

-

Version/s: 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the “Fullscreen mode” is set to “Exclusive Fullscreen”, ... Read more

0
votes
By Design

Renderer Feature (ScriptableRendererFeature) output is missing in Game v...

DirectX12

-

Mar 02, 2026

-

Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached "IN-128407_PROJECT.zip" project2. Open the “Assets/URPMobileGrassInstancedIndirectDemo/Insta... Read more

0
votes
Active

Multiple D3D12 errors are thrown when playing URP based builds due to D3...

DirectX12

-

Mar 03, 2026

-

Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Create and open a new URP Template Project2. Open any D3D Debug software and turn on Debugging3. Change Graphics... Read more

0
votes
Active

[HDRP][XR] Same shading rate image gets applied to left and right displa...

DirectX12

-

Mar 03, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a2

Steps to reproduce:1. Open the attached user's project "VRSProblemMinimumRepro.zip"2. Open the "Assets/Scenes/EyeTracking.unity" Sce... Read more

0
votes
Active

The -force-d3d12-debug launch argument produces a misleading error messa...

DirectX12

-

Mar 16, 2026

-

Version/s: 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Ensure that the “Graphics Tools” optional feature is installed through Windows Settings (System → Optional Featu... Read more

0
votes
Active

Player fails to initialize DX12 when using the -force-d3d12-debug launch...

DirectX12

-

Mar 17, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Ensure that the “Graphics Tools” optional feature is installed through Windows Settings (System → Optional Featu... Read more

0
votes
Fixed

Unity Player loads D3D12 DLL even when Direct3D12 is removed from Projec...

DirectX12

-

Mar 20, 2026

-

Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137670” project2. Confirm that D3D12 is absent in “Edit → Project Settings -> Other Set... Read more

0
votes
Active

Projection matrix is altered when using RasterCommandBuffer.ClearRenderT...

DirectX12

-

Mar 31, 2026

-

Version/s: 6000.0.69f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test.unity” Scene3. Observe the Game view4. N... Read more

0
votes
Fixed

Crash on CheckDeviceStatus when selecting GameObjects in the scene view ...

DirectX12

-

Apr 01, 2026

-

Version/s: 6000.0.72f1, 6000.3.12f1, 6000.4.1f1, 6000.5.0b2, 6000.6.0a2

How to reproduce:1. Open the attached “IN-138201“ project2. Open the “SampleScene”3. Click around in the scene view until the “Inspe... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.