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0
votes
Fixed

[DirectX] "Failed to create Compute Buffer...HRESULT: 0x80070057" errors...

DirectX

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Sep 22, 2016

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Version/s: 5.4.0f3

Reproduction step: 1. Open the attached project. 2. Make sure that graphics API is set to DirectX. 3. Open the "asdf" scene. - Chec... Read more

2
votes
Fixed

[DX11][Linear][Canvas] View is darker when build is running in non-nativ...

DirectX

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Sep 21, 2016

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Version/s: 5.4.1p1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Build and run it in no-native fullscreen 4. Notice that view i... Read more

0
votes
Fixed

[DX11] Application.CaptureScreenshot creates black/corrupted screenshot ...

DirectX

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Sep 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "test5.zip" 2. Go to Edit -> Project Settings -> Player 3. Go to Settngs for PC, Mac & ... Read more

0
votes
Fixed

[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...

DirectX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can rea... Read more

0
votes
Not Reproducible

Unity crashes after changing graphics API from DX11 to DX9

DirectX

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Aug 01, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Create a new Unity project 2. Close it 3. Delete "Library" and "Temp" folders 4. Open that project 5. Go to P... Read more

0
votes
Fixed

[DX11] Editor freezes when reading pixels outside of window's bounds

DirectX

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Aug 02, 2016

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Version/s: 5.4.0f1

Nvidia GPU required, issue didn't occur on Radeon. Repro steps: 1. Open "Sands" project 2. Click on canvas > image in the hierarchy... Read more

0
votes
Duplicate

[DX9] Lost device in DX9 (e.g. lock machine), sprites stop rendering

DirectX

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Jul 28, 2016

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Version/s: 5.4.0f3

[Graphics] When Graphics Device loses focus in DX9, sprites will stop rendering Read more

0
votes
Fixed

[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. open "crash.zip" project using -force-dx12 - crash Read more

0
votes
Fixed

[DX12][Standalone] crashes on fullscreen

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. Open the attached project 2. Build and run on Windows 3. Play the game in full screen mode 4. Notice game cra... Read more

0
votes
Fixed

[DX11] GPU Skinning + Tessellation shaders crash AMD drivers

DirectX

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Jul 13, 2016

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Version/s: 5.4.0b25

If the last thing rendered before GPU skinning starts was using tessellation shaders, then the actual GPU skinning crashes AMD drive... Read more

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