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0
votes
Won't Fix

PlayerSettings.GetIconsForTargetGroup returns an empty list of assigned ...

Deployment Management

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Oct 23, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Open the attached "IconRepro" project and "main" scene 2. Go to Build settings --> Player settings --> Icon and... Read more

0
votes
Fixed

The build continues when there is a build error exception

Deployment Management

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Aug 15, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by the user (IPreprocessBuild.zip) 2. Make sure that only the "scene" scene is in the b... Read more

3
votes
Fixed

[Test Runner][iOS] Exception: Device ID Not Specified when trying to run...

Deployment Management

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Aug 18, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open the attached project 2. Click Window->Test Runner 3. In Test Runner Window, select PlayMode tab 4. Click... Read more

0
votes
Won't Fix

Build a certain scene crashes the Editor in AddBuildAssetInfoChecked

Deployment Management

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Aug 25, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open the project, attached by the user (Breeze.zip) 2. Add "BattleRoom" scene to the build settings 3. Build the p... Read more

2
votes
Won't Fix

Empty Splash Screen lingers for a few seconds after the Unity logo disap...

Deployment Management

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Aug 27, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Build any Unity project on Standalone with Splash screen 2. Build any Unity project on Standalone without a S... Read more

0
votes
By Design

Unity freezes at "Packaging assets - resources.assets" when building if ...

Deployment Management

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Aug 16, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached Unity project "Metroidvania.zip" 2. File --> Build and Run Result: Unity freezes at "Packaging asset... Read more

0
votes
Not Reproducible

Editor crashes in GameObject::GetSupportedMessagesRecalculate when a spe...

Deployment Management

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Aug 29, 2017

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Version/s: 2017.2.0b8

To reproduce: 1. Open the project, attached by user (see download link in edit) 2. Build the project for Windows standalone Expect... Read more

0
votes
By Design

[Build Callbacks] OnPreprocessBuild of IPreprocessBuildWithReport is not...

Deployment Management

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Dec 08, 2018

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Version/s: 2018.2.0b2, 2018.2.18f1

Steps to reproduce: 1. Open attached project 2. Press "Build And Run" 3. Observe that "Error building Player: Exception: hi" is thro... Read more

0
votes
Fixed

[Mac] Naming iOS build ".." removes project Assets folder. Possible to r...

Deployment Management

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Oct 13, 2017

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Version/s: 2017.3.0b4

Reproduction Steps: 1. Create new project 2. Set build target to iOS 3. Press Build 4. Name project ".." or "..\" or "..\." 5. Notic... Read more

0
votes
Won't Fix

Build dialog shows 'Facebook' as build target when PC/Mac/Linux is selected

Deployment Management

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Sep 29, 2017

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Version/s: 2017.1.0p2

To reproduce: 1) Create new project 2) Make sure platform selected is Standalone 3) Build and run Expected: In dialog menu, top lef... Read more

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