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0
votes
Fixed

[Editor] Texts are getting clipped when logo added to the list in splash...

Deployment Management

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Jun 21, 2019

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Version/s: 2019.2.0a9, 2019.3.0a7

Background Color and Background Image text are getting clipped when logo added to the list in splash Image. Steps to repro: 1. Crea... Read more

0
votes
Fixed

[Standalone][OSX] Built app does not start if resolution dialog is enabled

Deployment Management

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Mar 07, 2016

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Version/s: 5.3.3p3

1. Create new project 2. Build to OSX with default settings 3. Open built .app and nothing will be displayed 4. Disable resolution d... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

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Apr 27, 2016

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Version/s: 5.4.0b15

To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more

0
votes
Duplicate

Player Settings button spawns error message

Deployment Management

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Feb 27, 2014

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Version/s: 5.0.0a1

Player Settings button spawns the following error message: "Failed to find:enableHWStatistics UnityEditor.PlayerSettingsEditor:OnEn... Read more

0
votes
By Design

custom cursor doesn't apear in a built project

Deployment Management

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Jan 20, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Build and run Expected result: The cursor appears Actual result: There's no cursor Read more

0
votes
Fixed

Project fails at AOT cross compile for iOS on Windows when "Script Debug...

Deployment Management

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Jan 16, 2014

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Version/s: 4.3.2f1

Workaround: disable "Script Debugging" in build settings window. Open attached project: 1. Open attached project 2. Go to Build Set... Read more

0
votes
Fixed

[Regression] Standalone is building to Assets folder by default (which i...

Deployment Management

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Jun 01, 2017

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Version/s: 2017.1.0b8

Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more

0
votes
By Design

Compilation errors on return when building project with #if UNITY_EDITOR...

Deployment Management

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May 20, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (CompileError.zip) 2. Open scene: main. 3. Press play. 4. No compilati... Read more

1
votes
Fixed

[Cursor] Constantly updated custom cursor disappears after ~3300 frames

Deployment Management

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Apr 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce bug: 1. Open attached project and open the 'demo' scene 2. Click 'Play' and observe the 'Cursor texture update co... Read more

0
votes
Duplicate

Throwing exception in IPreprocessBuildWithReport does not cancel build p...

Deployment Management

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Apr 24, 2019

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Version/s: 2018.3.0a1, 2018.3.12f1, 2019.2.0a1

How to reproduce: 1. Open the attached project ("PreBuildProcessIssue.zip") 2. Try building the project via "Build > Build and Run" ... Read more

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