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[Mac] Dedicated Server build only decreases Memory usage, CPU time and B...
How to reproduce:1. Open new Unity Project2. In Build Settings window, switch to Windows, Mac, Linux build target3. In Build Setting... Read more
'Dedicated Server support for Linux is not installed' error shown when L...
Repro steps:1. Install the Linux build support and Linux Server build support2. Create a new project3. Switch to 'Dedicated Server' ... Read more
The element selection window is empty until anything is typed into the s...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Dedicated Server package (com.unity.dedic... Read more
Multiplayer Play Mode roles reset to default when changing the Editor ve...
How to reproduce:1. Open the “IN-104567_TestMultiplayerRoles“ project2. Navigate to Window > Multiplayer > Multiplayer Play Mo... Read more
Application.persistentDataPath points to wrong path on macOS dedicated s...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on the Dedicated Server platform (File > Build Settin... Read more
"Toolchain Win Linux x64" package is always automatically installed when...
Reproduction steps:1. Download and extract the attached “BugRepro” project2. In the project’s “Packages/manifest.json“ file, observe... Read more
Unity 6 Linux builds fail on Windows
1. What happenedWhen attempting a Linux build on a Windows machine there are a number of errors including:"InvalidOperationException... Read more
Font Data is forced to be included when building to Dedicated Server pla...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Switch platform to Dedicated Server, set Ta... Read more
Material properties are set to 0 when building in Server mode
Reproduction steps:1. Open the 'serverBuildMaterialsIssue' project2. Open the 'Sample' Scene3. Enter Play mode4. Observe the printed... Read more
UNITY_SERVER definition is incorrect when building the project in Batch ...
Reproduction steps:1. Open the attached project in file explorer2. Run the "build.cmd" file in the project folder3. Run the "PlayerB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The broken Prefab Variant Variant GameObject remains when its parent Variant is recreated
- NullReferenceException error is thrown when pinging the "Initial Scene" in the Play Mode Scenarios window
- "MaxRpcAgeFrames" NetCode RPC warning is logged when entering Play Mode in the Multiplayer FPS template
- "BatchRendererGroup.OnPerformCulling" is not called during Scene view picking when "HandleUtility.PickGameObject" is passed a non-empty filter
- Crash on RemovedMaskedCurve when opening a project with specific animations