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The BinaryReader read data to a Span <byte> is always zero

Customer QA Onboarding

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Nov 01, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open project "ReadToSpan.zip" 2. In the top Menu bar press Test>Test BinaryReader to Span Expected result: No ... Read more

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EditorUtility.DisplayDialog close button looks different from the standa...

Customer QA Onboarding

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Nov 11, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a13

Reproduction steps: 1. Open the user's attached project 2. Select Bug > Reproduce from the Menu bar 3. Close the first dialog window... Read more

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EditorGUILayout.PropertyField is not changing the list elements

Customer QA Onboarding

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Nov 19, 2021

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Version/s: 2021.2.0b5, 2021.2.2f1

How to reproduce: 1. Open project "2020.3.22f1.zip" 2. Press BuildConfig>Open Build Configuration Window in the top menu 3. Press th... Read more

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TransientSceneViewOverlays are causing RepaintAll and GPU/CPU usage incr...

Customer QA Onboarding

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Nov 17, 2021

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Version/s: 2020.2.0a9, 2020.3, 2021.2.0a19, 2022.1

Reproduction steps: 1. Create a new Unity project 2. Select the "Main Camera" Game Object 3. Hover the mouse over the "Main Camera" ... Read more

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