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0
votes
Fixed
Culling Dynamic Objects takes significantly longer in 2019.4 and above c...
Reproduction steps: 1. Open project "BattleState-CullingTest2018.zip" 2. Open Build Settings window from File > Build Settings 3. En... Read more
3
votes
Active
Assert is thrown when Camera.fieldOfView is set to NaN and a Mesh is in ...
Reproduction steps: 1. Open the attached project "Case_1389626" and load Scene "SampleScene" 2. Enter Play Mode 3. Observe the Conso... Read more
1
votes
Won't Fix
Worldspace canvas is not visible under occlusion culling
Reproduction steps: 1. Download and open the attached "My project.zip" project 2. In the Hierarchy window, select the "Main Camera" ... Read more
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