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”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more
[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce:1. Open the attached project "1270731.zip"2. Open the "Test" Scene3. Enter the Play Mode4. Look around in the Game ... Read more
Objects are not culled when "ScriptableCullingParameters.cullingMatrix" ...
Reproduction steps:1. Open the attached “IN-97629” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
Crash on SendShadowCullingCallbacks when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“2. If it does not crash, close the project and reopen it Expected result... Read more
[Culling API] Multiple Assertion failed errors get thrown when Scriptabl...
How to reproduce:1. Open the user's attached project2. Open Assets > ProjectorForLWRP > Test > CullingTest Scene3. In the H... Read more
[Android] [URP] Occlusion culling has performance regression in CullScri...
Reproduction steps:1. Open the attached project "OCIssue-2019.zip"2. Build and Run on Android device3. Select CPU Usage Profiler Mod... Read more
Culling performance affected linearly when using LODs
Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Open the Profiler and Profile Analyzer from Wind... Read more
kShadowCastingShadowsOnly objects are rendered by Projectors (built-in r...
The built-in renderer does not cull kShadowCastingShadowsOnly objects for the Projector render loop in 2021.3, which can result in s... Read more
Culling masks do not work with baked lighting
Steps to reproduce: 1. Clone Adventure-Sample-Game project2. Open Market scene3. Pan viewport camera around4. Notice that the realti... Read more
Spot Light flickers when when it's far from the origin point
Reproduction steps:1. Open the attached project "SpotFlicker_2020"2. Select the Camera GameObject in the Hierarchy window3. Graduall... Read more
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