Search Issue Tracker
[Fully landed and backported] Crash on scripting_object_get_class when a...
Reproduction steps:1. Open the user's attached project2. Build the project Expected result: Build is successfulActual result: The Ed... Read more
IPreprocessShaders not invoked if Mult-Process AssetBundle Building is e...
Reproduction steps:1. Open the attached project "ReproProj"2. In menu bar, click Tools > Build Asset Bundles3. Observe the Consol... Read more
Blurry, low quality Active Profile icon used in Addressables Profiles wi...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more
“UnityException: Load is not allowed to be called during serialization” ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more
[All Ports Landed] Unity Editor crashes on CollectAllSerializeReferenceT...
Reproduction steps:1. Open the attached project “Unity Extensions”2. Build the project Expected result: Build is successfulActual re... Read more
[Android] Consecutive builds take an extensive amount of time preparing ...
Reproduction steps: Build and Run the attached project multiple times Observe the build times Expected result: The Project builds fa... Read more
Player build fails with "Failed to open" error when scene is located in ...
Reproduction steps:1. Open the attached "bug-build-package-scene.zip" project2. Make a build by using the menu item: Unity Support &... Read more
A .dll file is included in the build when the only reference to it is en...
Steps to reproduce:1. Open the attached “1258702_ExcludeDLL 2.zip“ project2. Open Assets/SampleScene.unity3. Open Assets/Scripts/Use... Read more
[Backport] Building player in batch mode is failed due to "A script relo...
No description entered in Cloud incident. Read more
Select Addressable Group window opens outside Editor bounds
Reproduction steps:1. Create a new project2. Install Addressables package3. Select any Asset and enable Addressables in the Inspecto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow